ColdFusion WebSockets are lightning fast and presents an opportunity to create realtime applications. This time I've created an application that tries to push HTML5 video content over a WebSocket. The idea here is to use a temporary Canvas, since it allows you to draw a video frame on it and then transfer the contents of the drawn video frame (as base64 encoded Image) over a ColdFusion WebSocket channel to the subscribers.
I've posted this on my blog along with the demo video and code. Check out Pushing HTML5 Video content over ColdFusion WebSockets.